
Date: August 15th & 16th
Time: 9:00 pm start time
Location: Matatzal Casino
Contestants can compete in five different events and will receive scores at each event they participate in. Scores are held at each station until midnight unless contestant wishes to compete for “All Around Cowboy/Cowgirl.” If any contestant wishes to compete for the All Around Cowboy/Cowgirl title, they must obtain a scorecard upon arrival and before participating in any event. The attendant at each station will document their scores on the “All Around Cowboy/Cowgirl” scorecard. The winners will be announced at midnight.
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Contestant must catch some part of the rolling steer within seven throws in seven minutes. A prize will be awarded to the fastest time and an additional prize will be awarded to the person who gets 7 out of 7 with the lowest score. In the event of a tie for fastest time, each contestant will throw again.
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Contestant can practice on a roping dummy if desired until they are ready to take the tie down challenge. Contestant will mount a stationary pony. The contestant will nod their head and mechanical calf will be released on its run and the time starts. The contestant has to attempt to catch it, get off the horse dummy and run down and tie 3 legs with a piggin’ string by putting their hind legs up and tying all 3 legs with 2 wraps and hooey. If contestant does not catch it upon the initial release, the time continues and the mechanical calf will remain stationary and contestant will have 6 more attempts for a total of 7 to catch it and tie it down to get a time.
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| Bareback Jack’s Quick Draw |
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Either one or two contestants will be equipped with holster and a modified gun (does not shoot bullets) for the fastest time. Each person is allowed seven shots. Assistant will reload after each shot. Safety glasses and gloves will be provided and must be worn. You are not allowed to load your own gun. Time is recorded for the fastest 7 out 7.
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Contestant must catch some part of the roping dummy from a designated start line. The time starts at the first throw. Contestant will have seven attempts to catch the roping dummy. If contestant does not catch any part after seven attempts, their turn is over but may get back in line and take the challenge again. Once the dummy is caught, the contestant will lead a horse through three poles and back to the start line. Then, contestant will run to the opposite end to a ribbon-filled donkey, “Sunny.” Contestant must find a ribbon that has a 777 on it and return with it to the finish line.
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| Bulldacious the Mechanical Bull |
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Contestant will mount Bulldacious. There will be 7 easy practice seconds, 7 intermediate seconds to build confidence, buzzer will sound and scored time will begin on the last 7 seconds for a total of 21 seconds. Only the last 7 seven seconds will be judged and scored.
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The painted pony is not a timed event. There will be symbols with meanings in envelopes in a basket. Patrons will pick an envelope and whatever symbol is in it, they will paint the symbol by hand on the pony.
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Friday: Live Performance by Rondavous from 8pm to 1am
Brandon Shepard (in the Lounge) from 8pm to Midnight
Saturday: Live Performance by Billy’s Gone from 8pm to 1am
Brandon Shepard (in the Lounge) from 8pm to Midnight
No entry fee
No qualifying
No pre-registration
Must be 21 or older